This is the archived CodeCup 2005 website.
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CodeCup 2005

Rules

Rules of the game Lamistra
Lamistra is the game selected for the CodeCup 2005. Here, you will find the rules of the game itself.

Technical rules
The technical rules explain how you should write your program. Everything about programming languages, compilers, reading input and writing output, etc.

Competition rules
The competition rules are all about the conduct of a competition, which players play against eachother, the ranking of contestants, test competitions and prizes.

Examples

The examples here demonstrate how a player program can communicate with the contest system. Algorithms for the game are missing in the examples, so the programs are not capable of selecting correct moves.

Pascal example   (source code)
C example   (source code)

In the near future we will be adding example sourcecode for Java.