This is the archived CodeCup 2016 website.
Click here to go to the new CodeCup website.
CodeCup 2016 - An online programming competition  

CodeCup 2016 - An online programming competition

Game report

Game:   11772
A:  Jorn Hoofwijk (#15220 rnd)
B:  Pieter Bootsma (#15140 sfso)
Status:  OK
Result:  30 - 0 (A WIN)
The Player 2 player has been disqualified: Player Player 2 exceeded global time limit.

Board position






Moves

A:
Jorn Hoofwijk
B:
Pieter Bootsma
  1.21
  2.44
  3.34
  4.R
  5.L
  6.44
  7.43
  8.42
  9.D
 10.U
 11.24
 12.44
 13.33
 14.U
 15.D
 16.43
 17.21
 18.33
 19.D
 20.U
 21.44
 22.43
 23.34
 24.D
 25.R
 26.42
 27.12
 28.41
 29.R
 30.L
 31.21
 32.44
 33.22
 34.R
 35.D
 36.41
 37.33
 38.32
 39.R
 40.L
 41.11
 42.44
 43.22
 44.R
 45.U
 46.44
 47.11
 48.43
 49.R
 50.L
 51.32
 52.44
 53.41
 54.R
 55.L
 56.44
 57.22
 58.43
 59.D
 60.U
 61.44
 62.43
 63.32
 64.D
 65.L
 66.44
 67.33
 68.34
 69.U
 70.R
 71.11
 72.44
 73.41
 74.R
 75.L
 76.44
 77.42
 78.43
 79.R
 80.L
 81.44
 82.43
 83.32
 84.L
 85.R
 86.42
 87.31
 88.41
 89.L
 90.R
 91.12
 92.42
 93.32
 94.R
 95.L
 96.44
 97.22
 98.34
 99.U
100.D
101.23
102.44
103.14
104.D
105.L
106.44
107.24
108.43
109.R
110.L
111.33
112.44
113.42
114.D
115.U
116.44
117.32
118.43
119.D
120.R
121.42
122.41
123.23
124.D
125.L
126.44
127.43
128.34
129.R
130.L
131.23
132.44
133.12
134.R
135.U
136.44
137.34
138.43
139.U
140.R
141.42
142.44
143.22
144.R
145.U
146.44
147.21
148.43
149.R
150.L
151.14
152.44
153.32
154.R
155.U
156.44
157.11
158.43
159.R
160.L
161.43
162.44
163.24
164.D
165.L
166.44
167.32
168.43
169.U
170.D
171.13
172.34
173.32
174.R
175.L
176.44
177.13
178.43
179.D
180.U
181.34
182.44
183.13
184.L
185.D
186.44
187.31
188.43
189.R
190.L
191.11
192.44
193.43
194.L
195.U
196.44
197.32
198.24
199.D
200.L
201.23
202.33
203.43
204.U
205.D
206.41
207.42
208.14
209.D
210.U
211.24
212.42
213.44
214.U
215.R
216.43
217.11
218.44
219.R
 
The Player 2 player has been disqualified: Player Player 2 exceeded global time limit.
 
Status:  WINTIMEOUT
Game pts:300