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CodeCup 2006

Game report

Game:   13653
Detectives:   Pieter Bootsma (#6737 Oberon)
Fugitive:   Jorik Mandemaker (#6703 split2)
Status:  OK
Result:  16 - 4 (DETECTIVES WIN)
The fugitive was caugth by detective 2 in city 180.

Board position

Map: connect27.txt

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Moves

Detectives:
Pieter Bootsma
Fugitive:
Jorik Mandemaker
Start.152 47 182 134
Start.9
   1.C 141
   2.9 152 91 68
   3.C 82
   4.86 190 1 9
   5.C 55
   6.101 9 152 141
   7.C 58
   8.86 160 198 82
   9.C 77
  10.9 82 152 55
  11.C 119
  12.149 55 9 42
  13.C 59
  14.42 58 149 77
  15.C 45
  16.77 39 9 119
  17.C 51
  18.58 104 17 194
  19.C 43
  20.55 116 45 17
  21.C 33
  22.141 17 51 9
  23.T 139
  24.9 190 25 152
  25.C 106
  26.47 9 19 1
  27.C 110
  28.33 47 25 139
  29.C 75
  30.152 9 33 106
  31.C 166
  32.15 152 139 110
  33.C 189
  34.48 75 122 106
  35.C 179
  36.166 152 139 93
  37.C 180
  38.189 1 33 139
  39.C 60
  40.48 91 139 1
  41.C 180
  42.60 180 1 91
 
The fugitive was caugth by detective 2 in city 180.
 
Status:  WINLOSE
Game pts:164