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CodeCup 2006

Game report

Game:   8729
Detectives:   Jorik Mandemaker (#6703 split2)
Fugitive:   Pieter Bootsma (#6737 Oberon)
Status:  OK
Result:  16 - 4 (DETECTIVES WIN)
The fugitive was caugth by detective 4 in city 4.

Board position

Map: connect20.txt

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Moves

Detectives:
Jorik Mandemaker
Fugitive:
Pieter Bootsma
Start.54 57 119 91
Start.77
   1.T 10
   2.196 108 135 119
   3.T 77
   4.143 37 14 135
   5.C 87
   6.10 113 11 156
   7.C 166
   8.77 153 169 11
   9.C 37
  10.87 113 11 77
  11.T 86
  12.71 108 77 113
  13.C 7
  14.47 86 113 37
  15.C 168
  16.86 7 128 97
  17.C 165
  18.108 139 177 22
  19.C 182
  20.57 7 197 86
  21.C 49
  22.174 86 168 143
  23.C 137
  24.182 143 165 130
  25.C 198
  26.49 50 190 57
  27.C 196
  28.137 143 165 114
  29.T 133
  30.198 196 72 57
  31.T 110
  32.196 133 57 119
  33.T 171
  34.133 75 119 151
  35.C 4
  36.110 125 135 14
  37.C 26
  38.56 178 123 171
  39.C 4
  40.20 26 44 4
 
The fugitive was caugth by detective 4 in city 4.
 
Status:  WINLOSE
Game pts:164