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CodeCup 2006

Game report

Game:   14404
Detectives:   Pieter Bootsma (#6737 Oberon)
Fugitive:   Szymon Gwozdz (#7684 pathfinder)
Status:  OK
Result:  13 - 7 (DETECTIVES WIN)
The fugitive was caugth by detective 3 in city 198.

Board position

Map: connect29.txt

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Moves

Detectives:
Pieter Bootsma
Fugitive:
Szymon Gwozdz
Start.189 138 188 175
Start.97
   1.C 65
   2.2 168 189 108
   3.C 196
   4.49 2 165 61
   5.C 190
   6.157 26 148 189
   7.C 193
   8.152 148 65 198
   9.C 14
  10.100 23 196 47
  11.C 185
  12.41 100 190 198
  13.C 149
  14.14 165 193 111
  15.C 27
  16.185 180 14 149
  17.C 42
  18.119 111 193 60
  19.C 194
  20.60 188 14 111
  21.C 137
  22.111 51 185 188
  23.C 52
  24.188 194 149 95
  25.C 56
  26.27 42 111 103
  27.C 75
  28.188 194 180 51
  29.C 147
  30.131 51 105 71
  31.C 144
  32.108 105 19 191
  33.C 96
  34.178 19 75 58
  35.C 166
  36.120 130 147 178
  37.C 99
  38.30 104 75 191
  39.C 172
  40.166 5 19 178
  41.C 182
  42.99 166 61 120
  43.T 102
  44.134 44 16 86
  45.C 67
  46.62 34 102 50
  47.C 64
  48.182 17 67 34
  49.C 168
  50.16 182 64 86
  51.C 82
  52.168 16 54 30
  53.C 25
  54.83 168 140 61
  55.C 150
  56.117 82 54 189
  57.C 97
  58.168 69 64 63
  59.C 79
  60.2 82 168 189
  61.C 148
  62.26 25 2 165
  63.C 23
  64.148 157 49 91
  65.C 196
  66.65 97 151 100
  67.C 47
  68.196 157 189 23
  69.C 198
  70.47 49 198 196
 
The fugitive was caugth by detective 3 in city 198.
 
Status:  WINLOSE
Game pts:137