This is the archived CodeCup 2007 website.
Click here to go to the new CodeCup website.
logo  

CodeCup 2006

Game report

Game:   8296
Detectives:   Pieter Bootsma (#6737 Oberon)
Fugitive:   Thijs Marinussen (#6762 Sherlock)
Status:  OK
Result:  19 - 1 (DETECTIVES WIN)
The fugitive was caugth by detective 1 in city 21.

Board position

Map: connect19.txt

If this applet is not working, you should get the latest Java Runtime Environment. This is a free download on java.sun.com

Moves

Detectives:
Pieter Bootsma
Fugitive:
Thijs Marinussen
Start.164 83 194 31
Start.29
   1.T 21
   2.29 164 48 118
   3.C 28
   4.21 29 52 83
   5.C 98
   6.99 107 103 164
   7.C 28
   8.8 130 52 29
   9.C 134
  10.99 107 29 98
  11.C 21
  12.21 29 98 28
 
The fugitive was caugth by detective 1 in city 21.
 
Status:  WINLOSE
Game pts:191