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CodeCup 2006

Game report

Game:   13839
Detectives:   Pieter Bootsma (#6737 Oberon)
Fugitive:   Thijs Marinussen (#8096 Sherlock)
Status:  OK
Result:  13 - 7 (DETECTIVES WIN)
The fugitive was caugth by detective 1 in city 172.

Board position

Map: connect28.txt

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Moves

Detectives:
Pieter Bootsma
Fugitive:
Thijs Marinussen
Start.90 62 119 135
Start.69
   1.T 10
   2.89 69 136 194
   3.T 164
   4.115 10 95 103
   5.T 53
   6.89 164 69 62
   7.C 105
   8.62 176 12 164
   9.C 152
  10.60 71 69 33
  11.C 193
  12.153 80 62 53
  13.C 36
  14.152 53 60 173
  15.C 139
  16.193 105 93 122
  17.C 137
  18.36 152 60 4
  19.C 91
  20.139 193 93 34
  21.C 123
  22.137 4 36 91
  23.C 147
  24.128 103 139 123
  25.T 106
  26.34 51 103 147
  27.T 84
  28.147 106 51 41
  29.C 3
  30.106 44 103 147
  31.C 108
  32.84 3 51 106
  33.C 134
  34.3 108 175 126
  35.C 189
  36.111 74 183 106
  37.C 171
  38.3 165 52 84
  39.C 31
  40.44 23 76 106
  41.T 174
  42.106 41 171 147
  43.C 185
  44.41 79 31 90
  45.C 162
  46.23 41 174 92
  47.C 25
  48.165 31 185 90
  49.C 54
  50.23 41 162 119
  51.C 83
  52.54 23 25 90
  53.C 124
  54.83 54 172 119
  55.C 148
  56.124 119 25 170
  57.C 75
  58.127 2 21 119
  59.C 14
  60.98 67 75 90
  61.T 23
  62.75 14 148 67
  63.T 31
  64.14 23 124 119
  65.T 174
  66.23 41 83 90
  67.C 185
  68.41 79 54 147
  69.C 162
  70.31 35 25 41
  71.C 172
  72.172 185 54 31
 
The fugitive was caugth by detective 1 in city 172.
 
Status:  WINLOSE
Game pts:137