|
Game report
Game: |
9628 |
Detectives: |
Pieter Bootsma (#6737 Oberon) |
Fugitive: |
Jorik Mandemaker (#6703 split2) |
Status: | OK |
Result: | 18 - 2 (DETECTIVES WIN) The fugitive was caugth by detective 2 in city 199. |
Board position
Map: connect22.txtIf this applet is not working,
you should get the latest Java Runtime Environment.
This is a free download on
java.sun.com Moves
| Detectives: Pieter Bootsma | Fugitive: Jorik Mandemaker |
Start. | 173 31 195 135 | | Start. | | 106 | 1. | | C 186 | 2. | 46 50 115 122 | | 3. | | C 175 | 4. | 117 46 48 115 | | 5. | | C 128 | 6. | 110 117 88 48 | | 7. | | C 199 | 8. | 54 53 163 115 | | 9. | | C 128 | 10. | 106 69 54 173 | | 11. | | C 199 | 12. | 186 32 106 14 | | 13. | | C 129 | 14. | 175 69 186 128 | | 15. | | C 67 | 16. | 128 179 175 193 | | 17. | | C 124 | 18. | 26 60 128 42 | | 19. | | C 159 | 20. | 66 42 14 193 | | 21. | | C 108 | 22. | 26 193 124 14 | | 23. | | C 129 | 24. | 66 14 159 124 | | 25. | | C 199 | 26. | 150 199 162 17 | | | | |
---|
The fugitive was caugth by detective 2 in city 199. |
---|
| | |
---|
Status: | WIN | LOSE |
Game pts: | 18 | 2 |
|