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CodeCup 2006

Game report

Game:   13516
Detectives:   Pieter Bootsma (#6737 Oberon)
Fugitive:   Thijs Marinussen (#8096 Sherlock)
Status:  OK
Result:  18 - 2 (DETECTIVES WIN)
The fugitive was caugth by detective 2 in city 14.

Board position

Map: connect27.txt

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Moves

Detectives:
Pieter Bootsma
Fugitive:
Thijs Marinussen
Start.152 47 182 134
Start.1
   1.T 135
   2.1 152 91 198
   3.C 192
   4.135 1 182 152
   5.C 3
   6.1 139 91 75
   7.C 6
   8.135 151 1 110
   9.C 131
  10.100 173 135 75
  11.C 14
  12.133 192 100 152
  13.C 118
  14.131 173 133 47
  15.C 14
  16.21 133 52 61
  17.C 118
  18.38 131 61 47
  19.C 14
  20.21 14 131 61
 
The fugitive was caugth by detective 2 in city 14.
 
Status:  WINLOSE
Game pts:182