Game report

Game   1927
White   Wilmer van der Gaast (program 141: Wrak_II)
Black   Marijn Kruisselbrink (program 366: Aics)
Status  OK
Result  2 - 0 (WHITE WINS)

Moves

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 WhiteBlack
1  d2-e3 
f6-g4 
2  b2-c4 
e5-c5 
3  c4-e3(Check)
c5-c4 
4  c5-e3(Check)
e6-d5 
5  c2-b3 
d5-f5 
6  e3-c5(Check)
g4-e3 
7  g4-e5 
c4-e4 
8  c5-d4 
d6-e7 
9  e5-c6 
e4-e3 
10  c6-d4(Check)
f5-e5 
11  d4-c6(Check)
e5-d6 
12  d4-e5(Check)
d6-d7 
13  c6-e5(Check)
d7-c7 
14  c3-c6(Checkmate)
 
ResultWhite wins
Score  20