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CodeCup 2006

Game report

Game:   9219
Detectives:   Pieter Bootsma (#6737 Oberon)
Fugitive:   Thijs Marinussen (#6946 Sherlock)
Status:  OK
Result:  17 - 3 (DETECTIVES WIN)
The fugitive was caugth by detective 1 in city 73.

Board position

Map: connect21.txt

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Moves

Detectives:
Pieter Bootsma
Fugitive:
Thijs Marinussen
Start.16 66 56 159
Start.173
   1.T 181
   2.56 136 173 66
   3.T 72
   4.58 63 132 19
   5.T 181
   6.56 52 173 199
   7.C 147
   8.173 103 127 32
   9.C 48
  10.63 52 192 179
  11.C 147
  12.23 167 103 86
  13.C 181
  14.48 72 92 23
  15.T 173
  16.23 181 103 63
  17.T 132
  18.63 173 52 136
  19.T 54
  20.173 132 63 199
  21.C 83
  22.175 54 173 136
  23.C 64
  24.29 83 56 173
  25.C 184
  26.122 85 58 129
  27.C 54
  28.29 99 56 12
  29.T 132
  30.175 58 16 33
  31.C 28
  32.173 132 56 169
  33.C 73
  34.73 28 173 33
 
The fugitive was caugth by detective 1 in city 73.
 
Status:  WINLOSE
Game pts:173