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CodeCup 2006

Game report

Game:   12515
Detectives:   Szymon Gwozdz (#7684 pathfinder)
Fugitive:   Pieter Bootsma (#6737 Oberon)
Status:  OK
Result:  14 - 6 (DETECTIVES WIN)
The fugitive was caugth by detective 2 in city 181.

Board position

Map: connect26.txt

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Moves

Detectives:
Szymon Gwozdz
Fugitive:
Pieter Bootsma
Start.36 83 70 37
Start.15
   1.T 167
   2.148 43 71 91
   3.T 15
   4.143 70 164 58
   5.C 170
   6.31 36 169 70
   7.C 77
   8.15 94 164 87
   9.C 185
  10.170 36 71 14
  11.C 10
  12.77 70 87 185
  13.C 180
  14.185 88 86 10
  15.C 27
  16.80 193 116 180
  17.C 63
  18.185 18 20 27
  19.C 164
  20.14 88 116 63
  21.T 169
  22.87 70 35 164
  23.T 143
  24.71 58 70 169
  25.T 167
  26.164 165 36 143
  27.T 15
  28.169 148 33 167
  29.C 170
  30.15 36 123 143
  31.C 14
  32.170 87 36 169
  33.C 185
  34.14 2 29 95
  35.C 10
  36.77 14 94 119
  37.C 70
  38.185 170 36 27
  39.P 91
  40.10 14 70 180
  41.P 37
  42.70 87 58 88
  43.T 89
  44.91 36 70 18
  45.T 61
  46.37 70 91 56
  47.T 42
  48.89 43 160 34
  49.C 50
  50.37 70 91 188
  51.C 42
  52.68 91 37 89
  53.C 84
  54.42 37 89 61
  55.C 102
  56.68 46 103 155
  57.C 84
  58.42 187 49 166
  59.C 192
  60.84 155 187 102
  61.C 181
  62.50 181 103 84
 
The fugitive was caugth by detective 2 in city 181.
 
Status:  WINLOSE
Game pts:146