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CodeCup 2006

Game report

Game:   10294
Detectives:   Pieter Bootsma (#6737 Oberon)
Fugitive:   Jorik Mandemaker (#6703 split2)
Status:  OK
Result:  15 - 5 (DETECTIVES WIN)
The fugitive was caugth by detective 4 in city 47.

Board position

Map: connect24.txt

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Moves

Detectives:
Pieter Bootsma
Fugitive:
Jorik Mandemaker
Start.139 151 176 22
Start.191
   1.C 119
   2.5 96 139 196
   3.C 187
   4.94 191 166 16
   5.C 31
   6.119 149 191 88
   7.C 198
   8.152 16 94 153
   9.C 37
  10.119 191 5 88
  11.C 173
  12.191 166 97 16
  13.C 2
  14.166 37 135 191
  15.C 109
  16.37 198 173 166
  17.C 72
  18.198 31 135 191
  19.C 26
  20.37 28 139 166
  21.P 29
  22.166 197 26 139
  23.T 98
  24.26 72 182 166
  25.C 60
  26.182 26 1 139
  27.C 98
  28.29 197 57 26
  29.T 102
  30.98 26 29 139
  31.C 127
  32.60 29 22 26
  33.C 152
  34.102 22 140 29
  35.C 119
  36.126 147 113 98
  37.C 191
  38.102 127 98 122
  39.T 166
  40.148 147 29 28
  41.T 5
  42.22 196 26 197
  43.C 97
  44.196 16 139 26
  45.C 83
  46.16 191 5 166
  47.C 7
  48.149 119 97 139
  49.C 85
  50.88 94 83 121
  51.C 47
  52.64 181 7 47
 
The fugitive was caugth by detective 4 in city 47.
 
Status:  WINLOSE
Game pts:155