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CodeCup 2006

Game report

Game:   8644
Detectives:   Thijs Marinussen (#6762 Sherlock)
Fugitive:   Pieter Bootsma (#6737 Oberon)
Status:  OK
Result:  18 - 2 (DETECTIVES WIN)
The fugitive moves to a city occupied by a detective.

Board position

Map: connect20.txt

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Moves

Detectives:
Thijs Marinussen
Fugitive:
Pieter Bootsma
Start.119 135 151 91
Start.86
   1.T 143
   2.57 113 135 119
   3.T 86
   4.108 37 10 196
   5.C 7
   6.57 47 143 119
   7.C 168
   8.172 97 86 57
   9.C 165
  10.57 37 7 114
  11.C 182
  12.174 86 168 57
  13.C 68
  14.182 143 165 130
  15.C 49
  16.68 132 168 143
  17.C 137
  18.182 143 165 198
  19.C 17
  20.49 130 72 137
  21.C 130
 
The fugitive moves to a city occupied by a detective.
 
Status:  WINLOSE
Game pts:182